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PATH
FINDER
OS
SYSTEM ONLINE — GRAPH ENGINE v2.4
100-DAY WEB PROJECT #∞
// Network Nodes
// Algorithm
DIJKSTRA'S
Weighted shortest path
A* SEARCH
Heuristic pathfinding
// Instructions
01
Click any node to set SOURCE
02
Click another node for DEST
03
Watch the algorithm trace the optimal route
04
Switch algorithms to compare
⬛ RESET MAP
READY
// Metrics
Total Distance
—
Nodes Visited
—
Edges Relaxed
—
Exec Time
—
Algorithm
—
// Optimal Path
Select source and destination to compute path…
// Graph Info
Total Nodes
16
Total Edges
—
Graph Type
WEIGHTED
UNDIRECTED